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Tips related to comics
Posted: 06 August 2010 03:39 AM   [ Ignore ]  
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#Make sure your comic is easy to read. The readers should know what is happening in each panel and what panel comes next without you having to explain it to them. Try giving your comic to a friend to read. Don’t tell them what the story is. When they finish reading, ask them about it. See if they had any problems following the story and if there are places you can improve it.
# Think about how using different kinds of panels in different places affects your story. Do you want to show a man driving to work in ten panels or one? Do you want the big surprise in your story to come at the start of a page, at the end of one, or after the reader turns a page? Do you want to start your story with a close-up of your main character, a scene of her room, or a big panel showing the city she lives in? There are no right or wrong answers, only what works best for your story.
# Not every panel needs words. Sometimes you can say more by using just pictures. If you draw a man falling down the stairs, you don’t need to have him saying “Oh, I’m falling down the stairs!” for your reader to know what’s going on.
# Try to set up a dynamic flow by planning your action and the direction characters are moving, looking, etc. to help direct your reader to the next place you want them to read. In other words, the last panel of the left-hand page might show your character looking up toward the first panel of the right-hand page, cuing your reader to go there next.
# Some people leave their comics in pencil form. Others go over the lines with inks, color them, or finish them in different ways.
# Lined or ruled paper is good for making your thumbnails, and white printer paper is good for final drafts of comic books.
# color final draft with colored pencils because markers will bleed through and crayons will make your papers stick together
# Different colors can also add to the mood.(i.e. bold black could add emphasis, and that same black used lightly could add mystery to a panel). Reds through greens are considered “warm” colors and blues through indigo are considered “cool” colors. These colors usually seem to “pop” off the page when put together.
# When drawing a comic, you could try to draw from your imagination.
# Using references for things you’re not sure of.
# Be creative.
# Use characters from all over—male, female, animal etc.
# When drawing your comic book you don’t need to make the art look like something from Superman or Sandman. Feel free to come up with your own style of drawing, your characters can be complex or simply drawn, as long as you like the way your art looks when you finished.

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Posted: 14 November 2010 03:48 AM   [ Ignore ]   [ # 1 ]  
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I think good story illustrations, more than to attract readers. I support your claim.

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Posted: 05 December 2010 02:37 AM   [ Ignore ]   [ # 2 ]  
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Scripting out a comic is incredibly useful. Especially if one is prone to spelling errors. I usually script out my comics a scene at a time. It doesn’t set anything in stone, it’s just good for figuring out the flow of everything and working out what text should be on what page and stuff like that.

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Posted: 25 January 2011 05:52 PM   [ Ignore ]   [ # 3 ]  
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Before writing a Comic you should know your target audience.Keeping them in view write it.

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Posted: 29 January 2011 10:16 AM   [ Ignore ]   [ # 4 ]  
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Thank you so much for this advise. I am currently attempting to take on my first comic. I would really like to market it, so it is important that I do an exceptional job on it. I can sure use all the advise I can get right now.
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Posted: 09 February 2011 07:53 PM   [ Ignore ]   [ # 5 ]  
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